1 /// @description respawn player
2 var _spawn_pick = choose(obj_p1_spawn,obj_p2_spawn,obj_p3_spawn,obj_p4_spawn,obj_p5_spawn);
6 _amount_of_bullets = _selected_char._amount_of_bullets;//30;
7 _health = _selected_char._health;
10 audio_play_sound(snd_copper_bell,10,false);