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Welcome to '''Alentejo Sem Lei''' Wiki page! Here you can find information about the <u>world lore</u>, <u>game mechanics</u> and <u>other</u> things that might help to dive deep into your D&D <u>role play</u> adventure. [[File:Asl-map.png|alt=alentejo island map|thumb|The island of Alentejo alongside the Sword Cost in Toril. Reachable only by a NWNEE Client pointing to 147.185.221.223:2805|901x901px]] |
Welcome to '''Alentejo Sem Lei''' Wiki page! Here you can find information about the <u>world lore</u>, <u>game mechanics</u> and <u>other</u> things that might help to dive deep into your D&D <u>role play</u> adventure. Have a lot at the [[How to Play]] page to start playing. [[File:Asl-map.png|alt=alentejo island map|thumb|The island of Alentejo alongside the Sword Cost in Toril. Reachable only by a NWNEE Client pointing to 147.185.221.223:2805|901x901px]] |
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=== <big>'''About Alentejo Island'''</big> === |
=== <big>'''About Alentejo Island'''</big> === |
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The island of Alentejo exists within the continent of Toril, the world of the Forgotten Realms. You were brought to this place that does not appear on any Sword Coast cartographer's chart, by a powerful magic that prevented your soul to pass the last threshold between life and death. The island lies hidden in the treacherous expanse of open sea between the Sword Coast and the steaming jungles of Chult, obscured by perpetual storm-fronts, bewitching currents, and the Veil of Forgotten Winds. Merchants who stumble upon its shores rarely survive, and those who do are disbelieved in every tavern from Baldur's Gate to Neverwinter. |
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''Alentejo'' is vast - larger than most kingdoms of the Sword Coast. Its golden plains of wheat and cork-oak roll endlessly beneath a punishing sun, broken by ragged mountain ranges in the north, dense and lightless forests in the southeast, and ancient ruins half-swallowed by the earth. The air smells of wild lavender and distant smoke. The silence between settlements is watchful. |
''Alentejo'' is vast - larger than most kingdoms of the Sword Coast. Its golden plains of wheat and cork-oak roll endlessly beneath a punishing sun, broken by ragged mountain ranges in the north, dense and lightless forests in the southeast, and ancient ruins half-swallowed by the earth. The air smells of wild lavender and distant smoke. The silence between settlements is watchful. |
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* The One God religion; |
* The One God religion; |
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* Alentejo United Army; |
* Alentejo United Army; |
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* Alentejo's Magical Users''';''' |
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* The Farmers; |
* The Farmers; |
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* The Zhentarim; |
* The Zhentarim; |
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Revision as of 22:42, 19 April 2026
Welcome to Alentejo Sem Lei Wiki page! Here you can find information about the world lore, game mechanics and other things that might help to dive deep into your D&D role play adventure. Have a lot at the How to Play page to start playing.

About Alentejo Island
The island of Alentejo exists within the continent of Toril, the world of the Forgotten Realms. You were brought to this place that does not appear on any Sword Coast cartographer's chart, by a powerful magic that prevented your soul to pass the last threshold between life and death. The island lies hidden in the treacherous expanse of open sea between the Sword Coast and the steaming jungles of Chult, obscured by perpetual storm-fronts, bewitching currents, and the Veil of Forgotten Winds. Merchants who stumble upon its shores rarely survive, and those who do are disbelieved in every tavern from Baldur's Gate to Neverwinter.
Alentejo is vast - larger than most kingdoms of the Sword Coast. Its golden plains of wheat and cork-oak roll endlessly beneath a punishing sun, broken by ragged mountain ranges in the north, dense and lightless forests in the southeast, and ancient ruins half-swallowed by the earth. The air smells of wild lavender and distant smoke. The silence between settlements is watchful.
Biggest Towns and Locations:
- Evora;
- Beja;
- Portalegre
- Moura
- Sines
Race Population:
- Humans (20 %);
- Dwarfs (18 %);
- Half-Elfs (15 %);
- Elfs (10 %);
- Halflings (12 %);
- Gnomes (15 %);
- Other races (10 %).
Factions Operating inland:
- The One God religion;
- Alentejo United Army;
- Alentejo's Magical Users;
- The Farmers;
- The Zhentarim;
- The Harpers;
- The Emerald Enclave;